Grow. Capture. Dominate. Eliminate.
Territory Wars is a multiplayer pixel-art territory control shooter. Four races battle for dominance over a 24x24 grid. Capture blocks by standing on them, eliminate enemy races by taking all their territory, and grow stronger with every kill.
Stand on neutral or enemy blocks to capture them. Your race's territory generates energy over time. Fight on your own turf for +20% damage, -15% damage taken, and passive healing.
When a race loses ALL territory, they're eliminated. Their players and bots can no longer respawn. Last race standing wins.
Kill enemies (+15 mass) and capture blocks (+3 mass) to grow. Bigger = more HP, more damage, bigger bullets... but slower and easier to hit. Death costs 50% of your mass.
Spend energy to place turrets (auto-shoot enemies) or spawn troops (AI soldiers). Turrets are destroyed if the enemy captures their block.
Fastest fire rate in the game. Each shot does less damage, but the relentless barrage overwhelms enemies up close.
Shots slow enemies for 1 second, cutting their movement speed in half. Masters of kiting and territorial control.
The builder class. Half-price turrets and troops with 50% more HP. Weaker in direct combat, but their fortified territories are nearly impenetrable.
Explosive shots deal area damage in a 60px radius. Perfect for area denial and fighting groups.